Saturday, 12 May 2012

Golf Surfaces.

Lovely, I've got surfaces working in TurboNukeGolf now. All the ususal ones you'd expect to find in a golf game: Tee, fairway, green, rough, etc.

They will affect the difficuly and power of the shot, although I haven't quite decided in what way yet. This all comes down to UI design and shot mechanics which I'll be addressing properly later.

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